Here is a list of all documented namespaces with brief descriptions:
[detail level 12]
| Nlight | |
| Nmaterial | |
| Nsystems | It contains all the ECS systems |
| Nanimation | All utilities to handle animations |
| Ncamera | All utilities to manage the world camera |
| Ncollision | It contains all utilities to retrieve, handle and update mesh ColliderComponent |
| Necs | All utilities to manage the entities in the EntityManager |
| Ninput | All utilities to manage user input to interact whith meshes |
| Nlight | All utilities for lights and shader data |
| Nmaterial | All utilities to manage entity material |
| Nparent | All utilities for a parent entity |
| Nphysic | This namespaces contains all utilities for entities affected by physic |
| Nrender | All utilities for rendering entities |
| Ntexture | All utilities to manage entities texture |
| Ntransform | All the methods to manipulate the Transform component |