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CG-Project2
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It contains all the ECS systems. More...
Namespaces | |
| namespace | animation |
| All utilities to handle animations. | |
| namespace | camera |
| All utilities to manage the world camera. | |
| namespace | collision |
| It contains all utilities to retrieve, handle and update mesh ColliderComponent. | |
| namespace | ecs |
| All utilities to manage the entities in the EntityManager. | |
| namespace | input |
| All utilities to manage user input to interact whith meshes. | |
| namespace | light |
| All utilities for lights and shader data. | |
| namespace | material |
| All utilities to manage entity material. | |
| namespace | parent |
| All utilities for a parent entity. | |
| namespace | physic |
| This namespaces contains all utilities for entities affected by physic. | |
| namespace | render |
| All utilities for rendering entities. | |
| namespace | texture |
| All utilities to manage entities texture. | |
| namespace | transform |
| All the methods to manipulate the Transform component. | |
It contains all the ECS systems.