CG-Project2
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It contains all the ECS systems. More...
Namespaces | |
namespace | animation |
All utilities to handle animations. | |
namespace | camera |
All utilities to manage the world camera. | |
namespace | collision |
It contains all utilities to retrieve, handle and update mesh ColliderComponent. | |
namespace | ecs |
All utilities to manage the entities in the EntityManager. | |
namespace | input |
All utilities to manage user input to interact whith meshes. | |
namespace | light |
All utilities for lights and shader data. | |
namespace | material |
All utilities to manage entity material. | |
namespace | parent |
All utilities for a parent entity. | |
namespace | physic |
This namespaces contains all utilities for entities affected by physic. | |
namespace | render |
All utilities for rendering entities. | |
namespace | texture |
All utilities to manage entities texture. | |
namespace | transform |
All the methods to manipulate the Transform component. |
It contains all the ECS systems.