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ogl::WindowSettings Struct Reference
Collaboration diagram for ogl::WindowSettings:

Public Attributes

std::string name = "GLFW Window"
Pair< float > size {1600, 900}
Pair< int > position {0, 0}
bool maximized = false
bool fullscreen = false
bool focused = false
bool decorated = true
bool vsync = false
bool debugMode = false
Color bgColor = {0.3f, 0.3f, 0.3f, 1.0f}

The documentation for this struct was generated from the following file: