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MeshInfo Struct Reference

Utility struct to temporally store mesh vectors. More...

#include <MeshVertices.hpp>

Public Attributes

std::vector< glm::vec3 > vertex {}
 mesh normalized position coords vertices
std::vector< glm::vec3 > normals {}
 mesh normal coords vertices
std::vector< glm::vec2 > texCoords {}
 mesh texture coords vertices
std::vector< unsigned int > indices {}
 mesh vertex coords indices

Detailed Description

Utility struct to temporally store mesh vectors.


The documentation for this struct was generated from the following file: