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LightVectors Struct Reference

Light vectors for light component. More...

#include <Utils.hpp>

Public Attributes

glm::vec3 ambient {.1f, .1f, .1f}
 light ambient vector
glm::vec3 diffuse {.8f, .8f, .8f}
 light diffuse vector
glm::vec3 specular {1, 1, 1}
 light specular vector

Detailed Description

Light vectors for light component.


The documentation for this struct was generated from the following file: