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ImportedTexture Struct Reference

This structure stores data from an imported mesh texture. More...

#include <Component.hpp>

Public Attributes

unsigned int id
 texture id
std::string type {}
 texture type (diffuse, normal, specular, etc.)
std::string path {}
 texture file path

Detailed Description

This structure stores data from an imported mesh texture.


The documentation for this struct was generated from the following file: