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CG-Project2
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This structure stores data from an imported mesh texture. More...
#include <Component.hpp>
Public Attributes | |
| unsigned int | id |
| texture id | |
| std::string | type {} |
| texture type (diffuse, normal, specular, etc.) | |
| std::string | path {} |
| texture file path | |
This structure stores data from an imported mesh texture.