CG-Project2
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BasicInfo Struct Reference

Simple data structure to store mesh information: position, scale, rotation and if it needs to be rendered. More...

#include <Factory.hpp>

Public Attributes

glm::vec3 position {}
glm::vec3 scale {1, 1, 1}
glm::vec3 rotation {}
bool render = true

Detailed Description

Simple data structure to store mesh information: position, scale, rotation and if it needs to be rendered.


The documentation for this struct was generated from the following file: