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void | onAttach () |
void | onDetach () |
void | bind () const |
void | unbind () const |
void | setTexParameteri (const unsigned int &pname, const int &pval) |
void | setTexParameterf (const unsigned int &pname, const float &pval) |
void | createTexture2D (void *data) |
void | fastCreateTexture2D (void *data) |
void | fastCreateCustomTexture2D (const unsigned int &target, const unsigned int &level, const unsigned int &internalFormat, const unsigned int &width, const unsigned int &height, const unsigned int &border, const unsigned int &format, const unsigned int &type, void *data) |
void | generateMipmap () |
unsigned int | getId () const |
unsigned int | getWidth () const |
void | setWidth (const unsigned int &width) |
unsigned int | getHeight () const |
void | setHeight (const unsigned int &height) |
Pair< unsigned int > | getSize () const |
void | setSize (const Pair< unsigned int > &size) |
| Texture (const TextureParams ¶ms, const Pair< unsigned int > &size) |
| Texture (const TextureParams ¶ms, const unsigned int &width, const unsigned int &height) |
The documentation for this class was generated from the following files:
- Opengl-Core/include/Texture/Texture.hpp
- Opengl-Core/src/Texture/Texture.cpp