|
void | createShader () |
unsigned int | getId () const |
| Shader (const std::string &location, const std::string &file, const shader::ShaderType &type) |
| Shader (const std::string &file, const shader::ShaderType &type) |
The documentation for this class was generated from the following files:
- Opengl-Core/include/Shader/Shader.hpp
- Opengl-Core/src/Shader/Shader.cpp