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ogl::InputManager Class Reference

Public Member Functions

 InputManager (InputManager &other)=delete
void operator= (const InputManager &other)=delete
void keyPressed (const unsigned int &key)
void keyReleased (const unsigned int &key)
bool isKeyPressed (const unsigned int &key) const
Key getKeyStatus (const unsigned int &key) const
std::vector< KeygetKeys ()

Static Public Member Functions

static Shared< InputManagerinstance ()

The documentation for this class was generated from the following files:
  • Opengl-Core/include/Core/InputManager.hpp
  • Opengl-Core/src/Core/InputManager.cpp