CG-Project2
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This Component is used to render a mesh in the ogl::Window. It stores the render call that will be called by systems. More...
#include <Component.hpp>
Public Member Functions | |
void | setRenderCall (const std::function< void()> &func) |
Sets the render call that will be used. | |
void | call () |
This method calls the render callback if is defined. | |
RenderComponent () | |
Instance basic Component. |
This Component is used to render a mesh in the ogl::Window. It stores the render call that will be called by systems.
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inline |
Sets the render call that will be used.
func | a callback function |