CG-Project2
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Component to store multiple mesh data. This can be used to define an anchor and all the meshes linked will transform using anchor transform data. More...
#include <Component.hpp>
Public Attributes | |
std::vector< unsigned int > | entities {} |
list of child entities | |
unsigned int | anchor = 0 |
index of the achor entity |
Component to store multiple mesh data. This can be used to define an anchor and all the meshes linked will transform using anchor transform data.