CG-Project2
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This is the complete list of members for VertexComponent, including all inherited members.
appendColor(const std::vector< glm::vec4 > &colors) | VertexComponent | inline |
appendIndex(const std::vector< unsigned int > &index) | VertexComponent | inline |
appendNormal(const std::vector< glm::vec3 > &normal) | VertexComponent | inline |
appendTexCoords(const std::vector< glm::vec2 > &coords) | VertexComponent | inline |
appendVertex(const std::vector< glm::vec3 > &vertex) | VertexComponent | inline |
Component()=default (defined in Component) | Component | |
getColorsCoords() const | VertexComponent | inline |
getIndexCoords() const | VertexComponent | inline |
getNormalsCoords() const | VertexComponent | inline |
getTexCoords() const | VertexComponent | inline |
getVertexCoords() const | VertexComponent | inline |
setColorsCoords(const std::vector< glm::vec4 > &colors) | VertexComponent | inline |
setIndexCoords(const std::vector< unsigned int > &index) | VertexComponent | inline |
setNormalsCoords(const std::vector< glm::vec3 > &normals) | VertexComponent | inline |
setTexCoords(const std::vector< glm::vec2 > &texCoords) | VertexComponent | inline |
setVertexCoords(const std::vector< glm::vec3 > &vertex) | VertexComponent | inline |
VertexComponent(const std::vector< glm::vec3 > &vertex, const std::vector< glm::vec4 > &colors, const std::vector< unsigned int > &indices) | VertexComponent | inline |
~Component()=default (defined in Component) | Component | virtual |
~VertexComponent()=default (defined in VertexComponent) | VertexComponent | virtual |